Showdown with the Dark Lord
Showdown with the Dark Lord
Fireball Phase
Our Hero will spend the first phase of battle running in a circle away from the Dark Lord's fireballs. To stop the fireball, enlarge it with the Glitched Monocle. Then use the Glitched Monocle to enlarge one of the Pots to either side of the room, allowing the fireball to crash right into!
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Repeat for the second fireball. The Dark Lord will then move to the center of the room and summon a final fireball. Deal with this last fireball in a similar fashion to the first two, except enlarge the Dark Lord himself along with the fireball!
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Bomb Phase
Once the Dark Lord is hit by his own fireball, he will start dropping bombs around the Hero. Use the Glitched Hammer on these bombs to reduce their damage to nothing once they explode!
There is one important difference: whenever the Hero moves close to the Dark Lord, use the Glitched Monocle on the Bomb closest to the Dark Lord instead. The Bomb that drops south of the Hero in this case typically explodes first, after which the Hero will flee down to escape the top bomb.
The idea is to damage the Dark Lord with his own bombs! After being hit once by one of his bombs, the Dark Lord will summon spikes that travel down from the top of the screen.
Final Phase
Pick up and drop the HOME Block to make the Hero "jump" right before the spikes reach him!
The Hero will then move in to attack the Dark Lord. Simply use the Glitched Monocle on the Hero, then the Glitched Hammer on the Dark Lord! After being hit once by the Hero this way, the final phase repeats until the Dark Lord's health is completed depleted by the Hero's attacks.
After the Hero defeats the Dark Lord, watch the scenes to complete Chapter 3!
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